• No Barriers to Fun!

    We met our friend Giddeon at the AbleGamers Accessibility Arcade in Atlantic City, New Jersey. When he first sat down with the AbleGamers crew, Giddeon didn't want to play any games. He told us that with his disability gaming was difficult. Giddeon has a rare disease that caused the growth of his arms .. Read More
  • A Window to the World

    Shepherd University invited the AbleGamers Foundation to come on campus and do one of our Accessibility Arcades for the students and local disabled community. The event was a roaring success with hundreds of children and adults coming out to see the technology and in some cases experience gaming the first time. Read More
  • 1
  • 2

About the AbleGamers Foundation

Since 2004, the AbleGamers Foundation, a 501(c)(3) public charity, has served more than 56 million members of the disabled community by advocating greater access in video games. Today, AbleGamers is a leader in the development of equipment, programs and services to those living with disabilities, hardships, and quality-of-life issues that are a result of chronic illness or trauma. It is our goal to ensure that all people, regardless of their disability, can use gaming as a tool to have enriched social experiences with friends, family, and the world at large. 

 
Game Reviews XBox 360 Left 4 Dead
 
Left 4 Dead

Left 4 Dead Hot

Editor rating
 
7.3
User rating
 
0.0 (0)


Accessibility At A Glance Left 4 Dead

7.3

   
Percision > Yes You will need precision to play
One-Handed > Maybe Take a look at the detailed review before you buy
Deaf Gamers > Yes You should have no issues with this game
Subtitles > Yes This Game is Perfect in this department
Colorblind > Maybe Colorblind gamers should be okay

About the Game

Class
Commercial
Genre
Maker
EA
Release Date
August 05, 2008

Headlining the pack is the new 1 to 4 person game mode Survival that challenges players and teams to "survive" unremitting swarms of zombies on over 10 maps. Rounds are scored by length of survival and times will be uploaded to leader boards. Also included in the Survival Pack are two additional Versus campaigns. Each campaign features 5 maps for additional play of the four-on-four multiplayer game that allows players to pete as Boss zombies Versus the human Survivors. Left 4 Dead is a survival action game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic narrative experience made popular in single player action game classics such as the Half-Life series of games. Set in the immediate aftermath of the long-awaited zombie apocalypse L4D's single player and co-op game modes are played out across four sprawling "Movies" set in a variety of urban and rural environments. Each "Movie" has an over-riding team objective is prised of five large maps and may be played by 1 to 4 human players. New technology dubbed "the AI Director" is used to procedurally generate a different experience each time the game is played. Just as in Hollywood films the Director calls for new monsters sounds and action as it tailors the gameplay experience based upon the team's performance. In Left 4 Dead's Vs. Mode players may play as a Survivor or as one of four types of "Boss Infected." Each of the "Boss Infected" possesses an exceptional mutant ability - such as a 50-foot tongue lasso (Smoker) or a giant belly full of explosive methane gas (Boomer) - instead of traditional firearms.

Image Gallery

Left 4 Dead
Left 4 Dead
Left 4 Dead

Editor review

Left 4 Dead 2010-08-04 12:42:20 Scott Puckett
Overall rating 
 
7.3
Mobility 
 
5.0
Visual 
 
10.0
Hearing 
 
9.0
Scott Puckett Reviewed by Scott Puckett    August 04, 2010
Last updated: August 04, 2010
Top 10 Reviewer  -   View all my reviews

Left 4 Dead Accessibility Issues / Concerns

First and foremost, deaf gamers should experience few, if any, difficulties with Left 4 Dead. There are three subtitle options – none, subtitle and full caption. The full caption option seems to include every single bit of audio in the game, even if the text occasionally doesn’t match what a character actually says. However, on those rare occasions, the difference between what the character says and the subtitle is purely cosmetic – it’s ambient chatter, not something that’s specific to a mission.

Furthermore, the subtitles identify which character is speaking, they are in a legible and readable font, they are letterboxed, and they appear in different colors to indicate different events, such as a Hunter warning, a Hunter attack and a Hunter being killed. When the survivors kill a Smoker, as one example, the subtitles will note which character coughs in the cloud of smoke that a Smoker leaves behind when it dies. Left 4 Dead provides a very fine level of detail in its subtitles and, simply put, they are the best subtitles in any game that I’ve seen.

However, as a result of using different colors in the subtitles which is helpful to deaf gamers, Left 4 Dead actually creates an accessibility issue for gamers with a form of color blindness by using both red and green text.

This is a case of a game offering too much of a good thing.

In addition, gamers with a form of color blindness need to be aware that the game uses a bar and a numeric value to indicate remaining health. Both the number and bar start off green to indicate good health, but gradually turn to orange and then red as a player loses health. It’s possible to get an alternate view of health by pressing the back button on the Xbox 360 controller, which will display a view of all four Survivors and their relative health in white.

Gamers with use of only one hand will likely experience some difficulty with this game. Controller configuration three uses the right trigger to fire a weapon, the right bumper for a melee attack and, consistent with all other controller layouts, the right stick to look around. Gamers with use of only one hand may find this layout to be the most accessible, even if it does present problems with moving and fighting at the same time.

Like any other first-person shooter, Left 4 Dead requires some precision, although perhaps less than other shooters. Players can dual-wield pistols (which have unlimited ammunition) and use the right and left triggers to offset the need for precision by simply firing until the guns are empty and then holding down the melee button to keep enemies away while reloading. Shotguns are also a good option to offset the need for precision – they work best at short to medium ranges, but are very powerful and don’t require precise targeting to kill an enemy.

All things considered, Left 4 Dead is fairly accessible for all gamers, and especially accessible for gamers who are deaf or need subtitles.

At A Glance

Precision: “Left 4 Dead,” like other first-person shooters, requires some amount of precision. Dual-wielding pistols (which have unlimited ammunition) offsets some of the need for precision by simply saturating a mob of enemies with bullets. The scoped hunting rifle allows you to shoot enemies at long range, often allowing a generous amount of time to aim at the target. Recommend rating of 7 out 10 for single-player campaign.

Deaf Gamers: Left 4 Dead has the most exceptional captioning system I’ve seen in a game, including identifying speakers, subtitling audio alerts for enemies, using letterboxed text and using a readable font. Recommend rating of 10 out of 10.

One-handed: As always, gamers with use of one hand are likely to experience difficulties with this game. Configuration option three seems to be best suited for gamers with use of one hand because it assigns the right trigger to fire the equipped weapon and the right bumper to melee attacks. Since the right stick controls the camera, it’s possible to use that configuration for combat, even thought it requires sacrificing movement during combat. Recommend rating of 5 out of 10.

Subtitled: The subtitles identify speakers, subtitle audio alerts for enemies, use letterboxed text and a readable font. Furthermore, the subtitles include ambient chatter. Recommend rating of 10 out of 10.

Color Blind: Oddly, the subtitles create an accessibility issue with using different colored text – including red and green – to identify events and speakers. The game also uses the color green on health bars to indicate good health and red to indicate poor health. It also provides a numeric value (which also changes colors as health declines). It is possible to get another view of a player’s health by pressing the Back button on the Xbox 360 controller which displays all team members’ health bars in white. Recommend rating of 5 out of 10 due to using red and green text, and red and green to indicate health when other colors would have worked just as well.

Was this review helpful to you? 
01
Report this review
 

User reviews

There are no user reviews for this listing.

To write a review please register or log in.
 
Powered by JReviews

Add comment

Security code
Refresh

Comments   

 
0 #2 COMMENT_TITLE_R E Left 4 Deadpuckett101 2010-08-05 03:10
I didn't see any Color-Blind Mode option in the Xbox 360 version for single-player campaigns. I also don't recall seeing a multi-player option mode.

No fanboy / platform wars here.
 
 
0 #1 COMMENT_TITLE_R E Left 4 DeadFacePunchRider 2010-08-04 15:34
Thanks for the review.

Just as a possible mistake, upon inspection of the PC version, there was actually an option for Colour Blindness in both L4D and L4D2:

http://img529.imageshack.us/img529/5514/colourblindoption1.png
http://img299.imageshack.us/img299/2056/colourblindoption.png

This may not apply for the Xbox 360 version, but you may want to check "Options -> Multiplayer -> Colour Blind Mode"

Otherwise, allow me to state I am now responsible for starting off a fanboy war between Xbox 360 and PC. ;-)