• No Barriers to Fun!

    We met our friend Giddeon at the AbleGamers Accessibility Arcade in Atlantic City, New Jersey. When he first sat down with the AbleGamers crew, Giddeon didn't want to play any games. He told us that with his disability gaming was difficult. Giddeon has a rare disease that caused the growth of his arms .. Read More
  • A Window to the World

    Shepherd University invited the AbleGamers Foundation to come on campus and do one of our Accessibility Arcades for the students and local disabled community. The event was a roaring success with hundreds of children and adults coming out to see the technology and in some cases experience gaming the first time. Read More
  • 1
  • 2

About the AbleGamers Foundation

Since 2004, the AbleGamers Foundation, a 501(c)(3) public charity, has served more than 56 million members of the disabled community by advocating greater access in video games. Today, AbleGamers is a leader in the development of equipment, programs and services to those living with disabilities, hardships, and quality-of-life issues that are a result of chronic illness or trauma. It is our goal to ensure that all people, regardless of their disability, can use gaming as a tool to have enriched social experiences with friends, family, and the world at large. 

 
Game Reviews Wii Sonic & Sega All-Stars Racing (Wii)
 
Sonic & Sega All-Stars Racing (Wii)

Sonic & Sega All-Stars Racing (Wii) Hot

Editor rating
 
5.3
User rating
 
0.0 (0)


Accessibility At A Glance Sonic & Sega All-Stars Racing (Wii)

5.3

   
Percision > Yes You will need precision to play
One-Handed > No Take a look at the detailed review before you buy
Deaf Gamers > Maybe Ummm, I would read the detailed review
Subtitles > No You may want to move past this game
Colorblind > Yes Colorblind gamers should be okay

About the Game

Class
Commercial
Genre
Maker
SEGA
Release Date
February 09, 2010
Official Website
Multi-player
Yes
Licence Category
commercial

In a frantic battle to the checkered flag, Sonic and friends speed around tracks set in medieval castle ramparts, lush rainforests and bustling cities, all taken from the visually rich and varied universes of Sonic and SEGA. Fan favorites such as Dr. Eggman, Tails, AiAi, Amigo and many more will join Sonic in their custom built vehicles, revving their engines and jostling to stay ahead of the pack. Each character will speed around the track in cars, planes, motorbikes, and in Aiai’s case – a banana mobile! Secret short cuts, swift handling and avoiding strategically placed obstacles are certainly the best way to get to the top of the podium.

Image Gallery

Sonic & Sega All-Stars Racing (Wii)
Sonic & Sega All-Stars Racing (Wii)
Sonic & Sega All-Stars Racing (Wii)

Editor review

Sonic & Sega All-Stars Racing (Wii) 2010-09-10 13:47:03 Rebecca Fortelka
Overall rating 
 
5.3
Mobility 
 
5.0
Visual 
 
9.0
Hearing 
 
2.0
Rebecca  Fortelka Reviewed by Rebecca Fortelka    September 10, 2010
Last updated: September 10, 2010
Top 10 Reviewer  -   View all my reviews

Sonic & Sega All-Stars Racing for Wii Accessibility Review

If you're trying to determine who the greatest Sega character of all time is, it's going to be pretty difficult to devise a competition in which Ulala and Sonic are on even ground. The Space Channel 5 star named Ulala would win any dance-off, of course.

But besides these 20 corky characters, you get fast racing karts and crazy weapons that cause your other racers to spin and slide out of the lead. Sonic & Sega All-Stars racing closely follows the formula of the genre-defining Mario Kart series, but this arcade racer is far from a cheap cash-in with 24 well-designed courses and ultra-precise controls.

Another great thing is that The Wii version lets you play as your Miis while the Xbox 360 version gives you control of your avatar, as well as a kart with Banjo and Kazooie on board. Sadly, there are no such bonuses on the PlayStation 3.

But what really sets the game apart is the controls and the tight steering no matter what controller configuration you choose. You can play with the Wii Wheel, the nun-chuck and the Wii mote. Plus the GameCube or Wii controller that is a version of the GameCube controller. I prefer the Wii controller that is like the GameCube controller but using the Wii wheel is also fun!

One handed gamers and people with motor skill impairments will have issues with this game because it requires two hands and a moderate amount of dexterity and precision.

The controls are tightly honed, making it easy to weave through traffic, slide around corners, and drop a few landmines in front of your unsuspecting competitors. But when you do crash into a fellow competitor or something in the environment the controls are hard to help you get back on track.

Visually, the tracks are really stimulating because they are filled with tight turns, wild jumps, and even a cleverly hidden shortcut or two, which makes it a lot of fun to repeatedly play them to find all their Easter eggs and secrets. But with this visually stimulating race tracks it can be sometimes hard to focus.

In addition, there is not a lot of variation within the tracks; the scenery starts to blend together. Sadly this game lacks subtitles and when there are some subtitles, they are small and in an unreadable font and color. Deaf gamers will have a difficult time with this game. Although, the sounds are just normal racing sounds.

Overall, for Saga and sonic fans it is a fun little game but is not the most accessible. I suggest any fan of Mario Kart check it out!

Was this review helpful to you? 
00
Report this review
 

User reviews

There are no user reviews for this listing.

To write a review please register or log in.
 
Powered by JReviews

Add comment

Security code
Refresh