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About the AbleGamers Foundation

Since 2004, the AbleGamers Foundation, a 501(c)(3) public charity, has served more than 56 million members of the disabled community by advocating greater access in video games. Today, AbleGamers is a leader in the development of equipment, programs and services to those living with disabilities, hardships, and quality-of-life issues that are a result of chronic illness or trauma. It is our goal to ensure that all people, regardless of their disability, can use gaming as a tool to have enriched social experiences with friends, family, and the world at large. 

 
Game Reviews Playstation 3 Marvel Vs Capcom 3 (PS3)
 
Marvel Vs Capcom 3 (PS3)

Marvel Vs Capcom 3 (PS3) Hot

Editor rating
 
6.8
User rating
 
0.0 (0)


Accessibility At A Glance Marvel Vs Capcom 3 (PS3)

6.8

   
Percision > Yes You will need precision to play
One-Handed > Maybe Take a look at the detailed review before you buy
Deaf Gamers > Yes You should have no issues with this game
Subtitles > Yes Character text is present but not ambiant
Colorblind > Yes Colorblind gamers should be okay

About the Game

Class
Commercial
Maker
Capcom
Release Date
March 16, 2010
Multi-player
Yes
Licence Category
commercial

Marvel-Vs-Capcom-3-Cinematic-Trailer


Although Marvel vs. Capcom 3: Fate of Two Worlds features a single player story mode in which you can play the Fate of Two Worlds storyline out in the role of each of the playable characters, the game is primarily a one-on-one crossover fighting game featuring heroes and villains from the Marvel Comics and Capcom video game universes. In this, action is team-based as players, either fighting against AI or a human opponent select three characters to stand against their opponent's three characters. Battles are essentially tag-team events, as at any time players can choose to switch characters as they look to string together combos that will do the most damage against opponents. All characters have special moves. In addition, special combos can be unleashed by each character after filling their power gauge while playing. Team combos can also be unleashed by switching between certain characters at specific times during fights.

Image Gallery

Marvel Vs Capcom 3 (PS3)
Marvel Vs Capcom 3 (PS3)
Marvel Vs Capcom 3 (PS3)

Editor review

Marvel Vs Capcom 3 (PS3) 2011-03-17 19:17:43 Patrick Hancock
Overall rating 
 
6.8
Mobility 
 
4.0
Visual 
 
9.0
Hearing 
 
10.0
Patrick Hancock Reviewed by Patrick Hancock    March 17, 2011
Last updated: March 17, 2011
Top 10 Reviewer  -   View all my reviews

Marvel VS Capcom 3 Game Accessibility Review

It's been ten years since Marvel Vs Capcom 2 came out, and now we finally have a sequel. MvC2 has been able to somehow stay relevant for the past decade, but at the same time it's quick pace and fighting game combo nature make it very inaccessible. However, this new installment has a trick up its sleeve with its new "Simple Mode," allowing the player to simply hit one button to perform combos and another button for special moves.

I'll get to the Simple Mode more in-depth in a bit, but first I want to go over the basics of the game.

For those unfamiliar, the Marvel Vs Capcom is a fast-paced fighting game that pits the heroes of the Marvel universe against Capcom's best fighters and mascots in team battles. This third installment brings back the 3 on 3 nature of the second game, allowing you to make teams of any 3 fighters you wish. There's an Arcade mode consisting of six battles and one boss battle against the almighty, planet-eating Galactus.

The difficulty options for this, and the offline Training/Versus mode, range from Very Easy to Very Hard. There's a Training mode that allows you to beat up on a computer (or human controlled) dummy with no time limit and the options for infinite HP and Special Bar. There's also a Mission Mode that requires you to do specific combos to complete each missions. This mode is designed to teach you character-specific combos that you may want to utilize in other modes, but they ramp up in difficulty by the third (of ten) mission, generally.

Like I said earlier, the controls are boiled down into Normal and Simple Mode. Regardless of which mode you use, there are six buttons to get acquainted with: Light, Medium, and Heavy Attack, Special, and your two Partner buttons. The Special button will launch your opponent into the air or smash them down if they're already airborne. The partner buttons will call out one of your teammates if tapped, and will swap your current fighter when held. These buttons, combined with directional inputs from the analog stick or d-pad are how you'll execute combos and moves in Normal Mode.

However, in Simple Mode, each button has its own separate function. One button will perform a simple combo with 2-3 presses, one will execute special moves, another will use Hyper moves, and then you have your Special button and two Partner buttons, just like Normal Mode. It's a very nice addition to the game (and the genre), but it's far from perfect. The biggest drawback is that you can't remap the buttons when using Simple Mode. You can in Normal Mode, so I'm not sure why they decided to remove it when using Simple Mode. Seems like one step forward and two steps back to me. You can, however, play online with Simple Mode.

Accessibility Issues/Concerns

If you're colorblind you may have the occasional problem of losing your character in the background while playing. It really all depends on what character you pick and what stage you're fighting on. Luckily, you can select from four different outfits for each character, some of which will stand out on any background. The graphics have a certain comic-book quality to them though, with some bold outlining of the characters, helping to differentiate them from the 3D backgrounds.

There isn't any real spoken dialogue in the game, and all of the character win quotes and Arcade endings are displayed in easy-to-read text. While playing the game some characters may have specific sayings while executing moves, but they are always accompanied by the animations for that move as well. There are no audio-only queues in the game. The menus are in a comic book style font and are very large and contrast the background nicely.
Simple Mode certainly seems like a great addition to the genre, but restricting the ability to remap the buttons while using it is strange. When in Normal Mode you can remap any actions to any button, though. Simple Mode helps with combos and special moves, removing the need for complex directional inputs, but it still requires you to push the buttons pretty rapidly. This is a VERY fast game that requires the appropriate reflexes.
One handed gamers will likely have a great deal of difficulty playing the game. Since Simple Mode restricts button remapping, it makes it harder for one handed gamers to actually play the game. Normal Mode does allow for it, but still requires a lot of directional input at the same time as button presses, and a pretty fast pace.

At a Glance:

Visual: Colorblind gamers like me may lose their character in the background from time to time, but the alternate color options and bold graphics style help to alleviate the problem a lot.
Recommended score: 9/10

Hearing: Menus are big and easy to read. Likewise, the in-game menu and Arcade ending movie fonts are easy to read. No audio-only queues while fighting.
Recommended score: 10/10

Mobility: This game flows at a very fast pace. Simple Mode allows players to play the game with minimal directional inputs, but restricts the remapping of buttons. Normal Mode allows the remapping of any action to any button, but requires a lot of directional input as well as fast button presses. One handed gamers will likely have a great deal of difficulty playing the game.
Recommended score: 4/10

Overall: I applaud MvC3 adding a Simple Mode to appeal to people new to the fighting game series and also to disabled gamers (whether that was their intention or not). However, restricting button remapping in this mode is a huge hit at the same time. It also doesn't change the fast pace and quick button presses that are commonplace in the series. Luckily, deaf and colorblind gamers alike should have little problems playing the game. Marvel Vs Capcom 3 really is a mixed bag of accessibility.

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