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Game Reviews PC Mass Effect 2 (PC)
 
Mass Effect 2 (PC)

Mass Effect 2 (PC) Hot

Editor rating
 
5.0
User rating
 
0.0 (0)
Accessibility At A Glance Mass Effect 2 (PC)

5.0

   
Precision > Yes You will need precision to play
One-Handed > Maybe Take a look at the detailed review before you buy
Deaf Gamers > Yes You should have no issues with this game
Subtitles > Yes Character text is present but not ambiant
Colorblind > Maybe Some challanges, but playable

About the Game

Class
Commercial
Genre
Maker
BioWare
Release Date
January 26, 2010
Official Website
Multi-player
No
Licence Category
commercial

Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced.

To even attempt this perilous mission, Shepard must assemble the galaxy's most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong.

Features List

  • Prepare for a suicide mission to save humanity
  • Choose between 19 different weapons
  • Devastating heavy weapons (that) can end a battle in seconds
  • Recruit a team of the galaxy's most dangerous operatives
  • Explore the galaxy — scan planets to uncover unique secret missions
  • Train and equip your team to survive insurmountable odds
  • Control your conversation with physical moments of intense action

Image Gallery

Mass Effect 2 (PC)
Mass Effect 2 (PC)

Editor review

Mass Effect 2 (PC) 2010-01-31 05:44:39 Mark C. Barlet
Overall rating 
 
5.0
Mobility 
 
2.0
Visual 
 
7.0
Hearing 
 
9.0
Mark C. Barlet Reviewed by Mark C. Barlet    January 31, 2010
Last updated: January 31, 2010
Top 50 Reviewer  -   View all my reviews

Motion Impaired Gamers, Move along, nothing to see here...

Honestly, Mass Effect 2 is far less a game and more like a movie. I feel like I am an actor and I get to choose my lines… Do I go all butt head on everyone or do I play mister nice guy? Nope, I am going for the bio-polar nice guy one moment, crazy freak the next. That should keep everyone on their toes!

I am not going to go on about how great the game is, there are millions of reviews on how awesome Mass Effect 2. So, let's talk about how accessible the game is or isn't.

When the game starts, you are presented with the “Game Play” options right off the bat. Three options are worth pointing out. The first is the combat intensity. By default, it is set to “normal” but for those that may need it, there is a level below it. In true BioWare fashion, there is also 3 level above it. The other option that is good to see presented in such a front and center manner is that option for subtitles.

The game has all of the vocal parts fully subtitled. The face and/or the name of the person speaking is always present on-screen, allowing you to follow the dialogue easily. This is good given that the cinematic screens are so important to the game makers, you do not always have a camera on the person flapping their gums. This game is very friendly to hearing impaired and Deaf gamers.

The third option is the ability to tell the game to control some of the squad members that you pick up automatically, this is great for gamers who may not be able to micromanage the whole team and want the computer to do some of the work. An excellent option for the cognitively impaired and motion impaired gamer.

Now for the motion-impaired gamers, this game is going to give you problems. The game does not have any way to “move” your character with a mouse; you have to use the keyboard. By default, it is “ASWD”.
The game also uses a lot of mouse work as well, as the primary battle tool. Left clicking is for shooting and right clicking is for aiming. Weapons changes and reloads are does via a keyboard. There is a mouse sensitivity setting of 3 levels. That said, this is going to be a little of a kick in the teeth for many gamers.

The on-screen keyboard works but would be ridiculously difficult to use to play. You will need the ability to use the keyboard to move or some accessible technology for this one. Limited options for movement combined with the need to shoot and run make one-handed gaming extremely difficult for this title. And next to impossible for those who can only use the mouse. Very disappointing.

The colorblind should not have any issues. There are colors used to clue you in on what faction the text belongs to, red and blue. This would not be an issue for the most part because the text itself is very clear on what direction you want to go.

I wish that I could say that BioWare had hit another one out of the ballpark like they did with Dragon Age. But Mass Effect 2 falls very short of the bar they helped set.

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About the Author
Mark C. Barlet
Author: Mark C. Barlet
The President and Co-Founder of the AbleGamers Foundation.

  • Given my earlier rant on the forums I do not think this one is great at all.<br /><br />I'm going to limit myself to the gripes I have because of my eyesight.<br />The biggest one is the minigames. The hacking one gives me trouble, the lock bypass one I cannot do withotu magnification. Pairing up symbols is a lot harder hwne you cannot see them clearly. <br />You can get upgrades that give more time to complete these minigames, those were an absolute must for me.<br /><br />Also weapon zoom/aiming has been decreased, and I had both games open at the same time to do a 1:1 comparison. This makes longer range shooting with say the pistol harder.

  • Bioware doesn't seem to learn. A lot of complaints about very hard to read text in the xbox 360 version. A bioware rep has said they will not fix it.

  • Guest (DaDa)

    Now for the motion-impaired gamers, this game is going to give you problems. The game does not have any way to “move” your character with a mouse; you have to use the keyboard. By default, it is “ASWD”.
    <br /><br />Easist way is using a Logitech Mouse with SetPoint and give the Thumb Keys "W" and "S" or similar
  • Actually even better would be the naga from razer. If you are capable of using the buttons of course.

  • I just map forward movement to the middle mouse button, and I have no problem. Without that, I'd never be able to run, since I can't hit w and space at the same time without using both arms. <br /><br />The shooting is a lot more intense in this game than in ME1, but your AI teammates are more capable too. I have less trouble with a sniper rifle than other weapons, so I play an Infiltrator and often send my team in and then sit back and snipe.

  • I played mass effect 1 and verified this fact below with a colleague of mine who plays mass effect 2:<br /><br />It is still able to pause the game midfight and aim/ give orders with no time pressure at all, similar to doing this in Dragon age and mass effect 1. I ended up pausing the game after every few shots and after every special ability my team mates used, too keep total control of my entire team.<br /><br />This midfight pause option should as least be mentioned in the review and should increase the mobility score of 2 to something a little higher, because it was one of the key factors for giving Dragon age its deserved high score.<br /><br />The rest of the review was spot on and very helpful, thanks.<br /><br />(to quote from the dragon age review:<br />One feature that must be mentioned on its own is the ability to pause the action quickly and easily as many times as you need. While the game is paused, you can continue to issue orders to all of your party members. This is important for a couple of reasons. First, although the game is 3-D action, gamers with slow reaction time or difficulty reaching keys quickly will be in love with this feature. Second, cognitive accessibility is not given much attention in mainstream videogames, and with the ability to pause fast paced action those who do have cognitive impairments will have a much more fulfilling gaming experience thanks to this feature.<br /><br />Although the intent of the feature was to allow increasingly complex and creative tactics to be used by the player, BioWare also added flexibility for those with slow reaction time by introducing the pause feature.)<br /><br />This text deserves a place in this game it's review to. ;-)

  • I could have missed a tweak, but as far as I know the action menu has no toggle feature. So you have to keep the shift key pressed while you make your choices.<br />Perhaps there is an ini tweak, but it isn't in the options menu.<br />Gotta love console style menus. X_X

  • Ah yes, you are correct. The pause isn't a toggle, you have to hold down the button. I now see how this could be a problem.<br /><br />Was it a toggle in dragon age?

  • I've never tried, but there should be a way to work around the issue & make it a toggle using autohotkey.

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