New from IFeelIt comes a revolutionary product that is going to take the audio industry by storm. The EX2 earphones allow users to experience sound in a new way. Not only will you enjoy music more than ever before, but also you will literally feel like a part of it.
The earphones convert sound waves into a low frequency sound wave, which the inner ear translates into a physical vibration. Joe Saulter, CEO of Entertainment Arts Research, contacted AbleGamers’ Mark Barlet concerning the new audio device.
“When I got these things for the first time, I thought of AbleGamers.” said Saulter. “I put these things in my ears and while I can hear the music, I could also feel it. My jaw was on the ground.”
How it works
The Dynamic Multifunction Speaker (DMS) transmits sound directly to your inner ear via a type of woofer. According to IFeelIt:
“To understand how it works, consider this: in the human ear, a sound wave is transmitted through four separate mediums along the auditory system before a sound is heard: the outer ear (air movement), the middle ear (mechanical), the inner air (liquid) and the brain (neural).
DMS technology, in effect, bypasses the outer and middle ear and is transmitted directly to your inner ear. The result is realistic and vibrating sound designed to stimulate your entire body through vibration through your earphones. You’ll be able to feel your heartbeat!”
One could imagine standing next to a giant subwoofer, the feeling is almost tangible, then the sound being shoved into a small package and placed into the inner ear canal.
What you feel
The device translates sound into stimulation that you can actually feel. The device comes with a controller that allows you to set the amount of vibration you feel. Everything from the beat of the music to the sound of your heart can be translated into a physical feeling.
What you need to do
All you will need is a standard audio player such as an iPod, or other MP3 player. The audio device will need to be set to maximum volume. The vibration controller is then set to approximately 80%. Once the audio settings are complete, the EX2 is plugged directly into your audio device.
The amount of sound you feel can be adjusted to your sensitivity preference. Simply turn down the volume on the vibration control and/or your speakers.
Device implications
The implications of this revolutionary device could be far-reaching. Those that are hard of hearing, or hearing impaired will be able to feel music. This patented technology may allow individuals who have never heard sound to feel it in a way never before imagined.
It has been reported that individuals with no hearing can feel the music by vibrations that sound waves put out. These findings were established by audio devices such as stereo systems. A device that is specifically targeted to turn sound waves into vibration should increase the ability of the hearing impaired to feel music exponentially.
“You can physically feel the sound even with your fingers,” Barlet said. “I interrupted a meeting we were in because I wanted people to play with these. People were like “Holy crap!" To the hearing impaired gamer, this may blow your mind.”
The EX2 earphones are $49.
Comments
Rox
Mark
The sound volume is turned to its maximum capacity on the iPod. However, you do not actually hear the music at such a loud volume. The vibration controller strips away the high end frequencies, changing the way you'll hear the sound. Only low end frequencies are transmitted, there should be no danger of the music being too loud because it's not being played over normal earphones. Remember, these earphones are specifically made for the purpose of letting you feel sound.
On the company webpage, it is mentioned that you can listen to normal music by turning the vibration level and speaker volume down. So, as long as the vibration controller is being used as they want you to use it, there should be no loud noise.
As a disclaimer, AbleGamers is not promoting their product and use can use the product at your own risk. That being said, with a quick Google search I was unable to find any reviews of the product where the music played too loud and hurt the person's hearing.
My advice to you, since you appear to be hesitant, would be to contact the company and express your concerns. I would ask for a free trial or a moneyback guarantee so that I could try the product. From what I'm hearing from the fellow staff members of AbleGamers, this product is highly interesting.
I maybe be in the minority, but I don't care about feeling the music, I want to hear it.
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