• No Barriers to Fun!

    We met our friend Giddeon at the AbleGamers Accessibility Arcade in Atlantic City, New Jersey. When he first sat down with the AbleGamers crew, Giddeon didn't want to play any games. He told us that with his disability gaming was difficult. Giddeon has a rare disease that caused the growth of his arms .. Read More
  • A Window to the World

    Shepherd University invited the AbleGamers Foundation to come on campus and do one of our Accessibility Arcades for the students and local disabled community. The event was a roaring success with hundreds of children and adults coming out to see the technology and in some cases experience gaming the first time. Read More
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About the AbleGamers Foundation

Since 2004, the AbleGamers Foundation, a 501(c)(3) public charity, has served more than 56 million members of the disabled community by advocating greater access in video games. Today, AbleGamers is a leader in the development of equipment, programs and services to those living with disabilities, hardships, and quality-of-life issues that are a result of chronic illness or trauma. It is our goal to ensure that all people, regardless of their disability, can use gaming as a tool to have enriched social experiences with friends, family, and the world at large. 

Project Origin/F.E.A.R. 2

project-origin

F.E.A.R. was known for it’s intense atmosphere, fast-paced game play, aggressive AI, a creepy little girl and of course, violence in slow motion. Project Origin looks to expand upon the already successful formula by adding more game play and mission variety. Meaning, you won’t constantly be drudging your way through industrial complexes and you’ll get to utilize an enormous mech to take out enemies in slow-mo.

The trailer below illustrates some of the new environments that can be expected in Project Origin, and the mech sequence as well:

I have to say that I definitely enjoyed the scoped kill. Messy. ;)

Project Origin looks to modernize the aging series, as the graphics and game play elements have been noticeably enhanced. When F.E.A.R. first came out on the PC a few years back, I was completely blown away by the visuals. However, by the time I got my hands on the 360 version, it seemed a little dated to me and some of my other games, such as Gears of War, were much more impressive. And when F.E.A.R. Files was rolled out, it was clear that the series was behind the times. I decided to stick with The Darkness for the creepy vibe, and I got my slow-mo fix with TimeShift.

However, I have always been fond of the concept behind F.E.A.R. in spite of playing it a few years too late, when it was past its prime. So I’m definitely looking forward to Project Origin as it seems like it has given the series a whole new life and some much needed enhancements to the game play and graphics.

The game is currently scheduled for a fitting release on Halloween 2008 for the Xbox 360, PS3 and PC. Mike Niel is the Admin of alt-controls.com . Take a few moments and pop over there and check it out.

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