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2011 AbleGamers Mainstream Game of the Year | Star Wars: The Old Republic

SWTOR Banner

Every year there are two or three highly anticipated games released with massive hype and record-setting expectations. Most times these games fall completely flat when it comes to game accessibility, but this year one game set itself apart by including a fair amount of accessibility at launch while still meeting the public's expectations for an amazing game.

SWTOR splash

AbleGamers is proud to announce the 2011 Accessible Mainstream Game of the Year goes to Star Wars: The Old Republic. With over 1 million subscriptions sold before the paint even dried on the collector’s edition boxes, SWTOR quickly became one of the most popular MMO RPGs on the market today.

This game performed strongly against most of our accessibility tests while still maintaining a fun environment for those who enjoy solo or group play. Perhaps one of the most unintentionally accessibility features turned out to be the addition of companions. These NPC characters which accompany the player through most of the game provide support to those who need it without forcing them to request help from other players. Companions are an integral part of the crafting game as all crafting and some resource gathering is actually done by the companions themselves allowing those who wish to be more social and less lethal to still participate in this cutting into game.

swtor1SWTOR also features many accessibility options such as full subtitles, queue-able actions, multiple action bars, area looting, auto looting, and built-in mouse sensitivity. Other built-in features such as automatically turning to face the monster you are killing, mini map colors being colorblind friendly, full subtitles, and the ability to control the entire game from the keyboard or with the mouse, only increase the reasons to herald this game as a success for game accessibility.

The developers do have room for improvement by adding features such as click to move, close captioning, and the inclusion of mods to allow things like UI movement, text size changes, and small changes deemed necessary by the player base. However, with Star Wars enabling the ability to use on-screen keyboards, voice activation software, and mouse sensitivity settings, the game can be forgiven for a few shortcomings while hitting the major targets.

swtor2What makes this game so special is that the developers took the time to include so many accessibility options while up against tight deadlines in such a highly anticipated title. The AbleGamers Foundation is proud to present BioWare and LucasArts with the 2011 Accessible Mainstream Game of the Year Award. Congratulations to all the developers who helped shape the accessibility of this wonderful game.

You can read the review of Star Wars The Old Republic here. 

About the Author
Steve Spohn
Author: Steve Spohn
Steve Spohn is the Editor-in-Chief of AbleGamers & Outreach Chair for the Foundation. He is an expert in gaming with disabilities and assistive technologies and can be seen on MSNBC, CNN, G4 and more.

People in this conversation

  • is SWTOR click to walk or thats a option that needs to be added to the game?

  • There is no click-to-move option yet. You'll need to use the mouse with both buttons held down or the keyboard to move.

  • so is it possable to play it useing only 1 hand like by only useing a mouse

  • thanyou cool

  • *thankyou cool

  • Guest (Tony)

    You seriously need to do a little more research before granting you 'Accessible Game of the Year' title. Bioware/SWTOR refuses to allow macros at this time. This has pretty much ruled this game out for a few of my friends as it's impossible for them to be competitive under these rules.

  • Tony, thank you for your feedback. We do a lot of research when we review games. While we agree that macros do make things easier for some, Macro's are not common in most MMO's anymore because of the work of a few bad apples.<br /><br />We have spoken to BioWare and we are pushing for limited macro capabilities, but that said, the lack of IN GAME macros's is not a deal breaker. Especially given the external marco support you can get in something as simple as a Logitech keyboard.

  • It has nothing to do with whether or not macros are in the game, or will be. We do not give games mainstream Accessible game of the year to The game that people can compete in for fame and glory, we give it to the most POPULAR game that has the most ACCESSIBLE features in the MAINSTREAM.<br /><br />Many disabled gamers wrote us asking if they could PLAY the game, not compete in high-level PVP where macros are required, and the answer to can you PLAY was YES.<br /><br />/dropthemic

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